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Beginning Dreamweaver MX 2004
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Beginning Dreamweaver MX 2004

Beginning Dreamweaver MX 2004

Charles E. Brown, Imar Spaanjaars, Todd Marks

762 pages, parution le 27/02/2004

Résumé

With this book you'll quickly be creating powerful, dynamic web sites with Dreamweaver MX - the latest version of Macromedia's powerful, integrated web development and editing tool.

You'll learn how to use the tools and features of Dreamweaver to construct three complete sites using HTML, JavaScript, Active Server Pages (ASP), and databases.

We start by creating a hobbyist site - The Cooking Place - that you can use to list your favorite recipes, ingredients, and dishes.

What you will learn . . .

As you build this site you'll learn how to use Dreamweaver MX to:

  • Plan, create, and set up a web site
  • Add web pages to the site and edit their content
  • Use Stylesheets and templates to create a consistent style across the site
  • Use tables, frames, and layers to lay out web pages
  • Add dynamic effects - like drop down menus - to web pages using JavaScript and DHTML
  • Interact with users via forms on web pages
  • Create dynamic ASP web pages to respond to user actions and input

As you progress through the book, the sites you create become ever more ambitious. The second site you build is a fan site for soccer that provides information on upcoming events for fans around the world.

As you build the second site you'll learn how to use Dreamweaver MX to:

  • Add logic to your ASP pages, so that you can display different information to different users, based on their location, or even the time of day
  • Keep track of users as they move around the site, so that you can learn what parts of your site are the most popular
  • Secure parts of the web site so that only authorized users are allowed to see sensitive information
  • Personalize the web site for individual users - so that the site appears in the colors of the user's favorite team or so that the user only sees events in their home country
  • Store and extract information about users and upcoming events in a database - and use this information to dynamically create web pages

The final site in the book shows off many of the advanced features of Dreamweaver MX, as you walk through how to design a modular, extensible, and scalable site, and create a set of dynamic building blocks that can be quickly modified and reused in different sites.

As you build this site - which is used to display a set of images that users can view and purchase - you'll learn how to use Dreamweaver MX to:

  • Create a set of building blocks whose look and content is determined dynamically by the settings in a database
  • Create a content management page that you can use to mange the database that stores information about the images on the site, including their title, price, and how they should be laid out
  • Put the building blocks you created earlier to a variety of uses, including a news blogger, a media display, and a product display
  • Use Dreamweaver Extensions to make our building blocks easy to reuse and to add e-commerce functionality to the site

At the end of some of the chapters you'll find a series of suggested exercises from the author that are designed to test your understanding of what's been covered in the chapter as well as to encourage you to experiment with the features of Dreamweaver MX and to modify and extend the example applications.

L'auteur - Charles E. Brown

Charles Brown est l'un des auteurs, consultants et formateurs les plus réputés dans le monde des technologies de l'information aujourd'hui. Ses ouvrages sur Flex, vivement salués, sont utilisés comme outils d'enseignement dans le monde entier.

L'auteur - Todd Marks

Todd Marks est développeur, concepteur, formateur et auteur dans le domaine des technologies d'affichage. En 2000, il a quitté son poste de professeur de mathématiques et d'informatique pour se consacrer à la vice-présidence de la recherche et du développement chez digitalorganism. En 2002, il a fondé MindGrub Technologies, LLC et a créé un portail pour les technologies de l'information, www.mindgrub.net. En 2003, I Todd a rejoint PopeDeFlash en tant que responsable technologique de The Unity Project, www.theunityproject.com.

Todd Marks est développeur, concepteur et spécialiste certifié Macromedia. Ses créations lui ont valu trois nominations lors des festivals de films Flash, le titre de "site du jour Macromedia" pour son site, deux Addy (récompenses de l'industrie publicitaire), ainsi que plusieurs partenariats dans le domaine de l'éducation. Il a écrit plusieurs ouvrages et participé à la rédaction de quelques autres.

Sommaire

  • Section 1 - The Cooking Place
    • Getting Started with Dreamweaver MX
    • Creating a Website
    • Site Structure, Navigation, and Content
    • Stylesheets and Templates
    • Using Layers and Frames for Layout
    • Behaviors and Dynamic Effects
    • User Interaction with ASP and Forms
  • Section 2 - The Soccer Site
    • Adding Logic to Your ASP Pages
    • Keeping Track of Users
    • Securing Websites
    • Personalizing Websites
    • Getting Information from a Database
    • Displaying Data in Web Pages
    • Storing Information in a Database
  • Section 3 - MediaEdge and Building Blocks
    • Effective Site Design and Architecture: A Modular System
    • Creating the Building Block
    • Creating a Content Management System
    • Completing the Building Block Structure
    • Going Beyond - Dreamweaver MX Extensions
  • Appendices
    • Appendix A - Using ASP.NET with Dreamweaver MX
    • Appendix B - PHP and MySQL
    • Appendix C - Java Server Pages
    • Appendix D - Using ColdFusion MX with Dreamweaver MX
    • Appendix E - Using a Remote Server
Voir tout
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Caractéristiques techniques

  PAPIER
Éditeur(s) Wrox Press
Auteur(s) Charles E. Brown, Imar Spaanjaars, Todd Marks
Parution 27/02/2004
Nb. de pages 762
Format 19 x 23
Couverture Broché
Poids 1170g
Intérieur Noir et Blanc
EAN13 9780764555244
ISBN13 978-0-7645-5524-4

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