Résumé
This book will be a great addition to the libraries of everybody working in Web development, whether for business or as a hobby.
Contents
Introduction
Who Should Buy This Book
- Stuff You Oughta Know
- How This Book Is Organized
- Part I: Fireworks: A Graphic Design Program, Not a 4th of July Sparkler
- Part II: Creating Complex Graphics for Fun and Profit
- Part III: Making Fireworks Even Hotter: Creating Animations and Dynamic Web Elements
- Part IV: The Part of Tens
- Icons Used in This Book
- Where to Go From Here
Part I: Fireworks: A Graphic Design Program,
Not a 4th of July Sparkler
- Chapter 1: Fireworks: A Web Designer's Best Friend
- What Is Fireworks, Anyway?
- Creating a Fireworks Document
- Chapter 2: Finding Your Way in Fireworks
- Creating a Document
- Creating a Custom Canvas Color
- Perusing the Panels
- Now you see 'em, now you don't: Hiding panels and other tricks
- Creating a custom panel layout
- Opening panels
- Exploring the Toolbox
- Using a tool
- Exploring a tool's options
- Windows only: Floating a toolbar
- Using the Canvas, a Multi-Tabbed Wonder
- Using the Launcher bar
- The Grid: Your guiding lines
- Measuring up with rulers
- Creating guides
- Changing your point of view
- Saving a Document
- Making Changes to an Existing Document
- Modifying canvas size
- Modifying canvas color
- Chapter 3: Creating Shapes
- Creating Shapely (or Not So Shapely) Shapes
- Introducing strokes and fills
- Creating rectangles
- Creating rounded rectangles
- Creating ovals
- Creating polygons
- Creating stars
- Drawing Lines
- Drawing arrow-straight lines with the Line tool
- Scribbling with the Pencil tool
- Painting with the Brush tool
- Plotting a path with the Pen tool
- Chapter 4 : Fun with Pixels 101: Editing Images
- Using Bitmap Images
- Importing images into a document
- Scanning images into Fireworks
- Editing Images
- Modifying image size
- Cropping documents
- Cropping a bitmap in a document
- Creating Selections
- Pixel roundup at the bitmap corral: Using the Lasso tool
- Waving the Magic Wand
- Creating rectangular selections
- Creating oval selections
- Modifying selections
- Cloning Images with the Rubber Stamp Tool
- Using the Eraser Tool
- Creating Special Effects
- Merging images
- Masking bitmap images
- Fun with Filters
- Inverting a bitmap's color
- Blurring an image
- Sharpening an image
- Chapter 5: Working with Color
- Using Web-Safe Color for the Web
- Creating Rainbow Colors with the Color Mixer Panel
- Using Color Models
- Matching a known color using hexadecimal colors
- Matching RGB colors
- Matching HSB colors
- Matching CMY colors
- Coloring Objects with the Swatches Panel
- Modifying a color swatch
- Sorting swatches
- Working with color palettes
- Using the Color Table Panel
- Chapter 6: Getting the Word Out with Text
- Using the Text Tool
- Making Text Pretty with the Text Editor
- Selecting a text font
- Adjusting the text size
- Creating colorful text
- Styling text
- Adjusting kerning
- Adjusting text spacing
- Aligning text
- Scaling text horizontally
- Shifting the baseline
- Editing text
- Attaching Text to a Path
- Attaching text to a path
- Aligning text along a path
- Offsetting text along a path
- Changing the orientation of text along a path
- Tricks with Text
- Applying special effects to text
- Converting text to editable objects
Part II: Creating Complex Graphics
for Fun and Profit
- Chapter 7: Creating Line and Outline Styles
- Introducing the Stroke, a Line by Any Other Name
- Creating Line and Outline styles with the Stroke panel
- Selecting a stroke category
- Selecting a stroke color
- Selecting a stroke name
- Modifying a stroke
- Creating Strokes with Digital Tablets
- Creating Pressure Effects with a Mouse
- Modifying a Stroke with the Scrubber Tool
- Creating Your Own Custom Stroke of Genius
- Editing a stroke
- Saving a stroke
- Chapter 8: Coloring Solid Objects with Fills
- Introducing Fills
- Creating a fill
- Filling an object with a pattern
- Graduating to Gradients
- Applying gradient fills
- Editing gradient fills
- Saving a gradient
- Applying Color with the Paint Bucket Tool
- Applying fills with the Paint Bucket tool
- Editing a fill with the Paint Bucket tool
- Using the Object Panel
- Controlling an Object's Transparency
- Chapter 9: Scaling, Moving, and Rotating Objects
- Get a Move On, Little Object
- Selecting an object
- Moving an object
- Resizing an object
- Rotating an object
- Changing an object's center point
- Skewing an object
- Distorting an object
- Transforming Objects with the Info Panel
- Transforming Objects with Numerical Precision
- Using the Numeric Transform command
- Rotating objects with the Numeric Transform command
- Flipping Objects
- Aligning Objects
- Arranging Objects
- Chapter 10: Modifying, Reshaping, and Arranging Objects
- Putting a New Twist on an Old Path
- Modifying a path with the Subselection tool
- Adding and deleting points
- Converting points
- Reshaping a path with the Reshape Area tool
- Reshaping a path with the Freeform tool
- Using the Knife tool
- Reducing points in a path
- Using the Redraw Path tool
- Combining Objects with Path Commands
- Joining objects for life with the Union command
- Creating cross-town traffic with the Intersect command
- Subtracting Object B from Object A with the Punch command
- Organizing Artwork with Groups
- Creating groups
- Editing groups
- Organizing Objects with Layers (It All Stacks Up)
- Using the Layers panel
- Adding layers
- Arranging the pecking order of layers
- Chapter 11: Creating Special Effects
- Transforming Vector Objects with the Effects Panel
- Adding additional effects to an object
- Deleting effects
- Changing the order of effects
- Applying Effects to Bitmap Images
- Adjusting a bitmap's color characteristics
- Adjusting a bitmap's curves
- Inverting a bitmap's colors
- Sharpening a bitmap's image
- Using Effects for Both Bitmap and Vector Images
- Beveling an object
- Embossing an object
- Creating a glow
- Creating a drop shadow
- Blurring an object
- Editing effects
- Using Photoshop Plug-ins in Fireworks
- Chapter 12: Optimizing Artwork for Export
- Understanding Image Formats
- Understanding Resolution
- Using the Document Window (WYSIWYG)
- Optimizing Your Images for the Internet
- Working with GIF images
- Interlacing a GIF image
- Working with JPEG images
- Using Selective JPEG quality
- Using Progressive JPEG
- Selecting the optimal optimization setting
- Chapter 13: Creating Reusable Artwork
- Understanding Symbols and Instances
- Getting to Know Symbol Types
- Creating Reusable Graphic Symbols
- Creating symbols from scratch
- Converting objects to symbols
- Using the Library to Store Your Symbols
- Creating instances of symbols
- Adding symbols to the Library
- Managing the Library
- Editing symbols
- Importing symbols
- Exporting symbols
- Using the Styles Library
Part III: Making Fireworks Even Hotter: Creating Animations and Dynamic Web Elements
- Chapter 14: Creating Animations
- Creating Animated Symbols
- Creating a reusable animation: The animation symbol
- Editing an animation symbol
- Creating Action with Frames
- Adding frames
- Duplicating frames
- Moving selected objects from one frame to another
- Naming frames
- Deleting frames
- Arranging frames
- Animating Objects
- Tweening Symbol Instances
- Animating Images
- Animating still images
- Animating a series of images or an image sequence
- Determining Frame Delay
- Using Onion Skins to Preview Animation Frames
- Previewing and Editing Animations
- Chapter 15: Creating Animated Banners and Graphics
- Getting a Handle on File Size
- Getting the skinny on bandwidth
- Choosing colors
- Creating Animated Banners for Web Pages
- Setting up the banner
- Planning the action
- Determining the time delay between frames
- Animating text
- Linking the banner
- Creating Animated GIFs for Web pages
- Creating the background
- Creating the animation
- Looping an Animation
- Working with Transparent Color
- Matching the canvas and background colors
- Matching the canvas color to a background image's color
- Chapter 16: Creating Image Hotspots and Internet Links
- Creating an Image Map with Hotspots
- Assigning a hotspot to an object
- Creating multiple hotspots
- Creating rectangular hotspots
- Creating circular hotspots
- Creating polygonal hotspots
- Linking a URL to a hotspot
- Assigning a hotspot to an image
- Slicing Images
- Creating slices
- Optimizing slices
- Using the URL Panel
- Adding URLs
- Deleting URLs
- Creating URLs for an entire site
- Saving a URL library
- Managing URLs
- Chapter 17: Creating Interactive Web Pages
- Creating Buttons
- Rolling out the rollover state
- Creating buttons with multiple states
- Using onion skinning
- Using the Link Wizard
- Changing a button's export settings
- Adding a link to a button
- Adding messages to browser status bars
- Creating a Navigation Bar -- Without a Compass
- Creating a Pop-Up Menu
- Using the Behaviors panel
- Swapping Images
- Chapter 18: Exporting Images
- Previewing the Export
- Using the Export Preview window
- Previewing the export in a Web browser
- Previewing the document with different browsers
- Exporting for the Web Made Easy
- Setting slicing and HTML options
- Exporting image maps
- Exporting images in other formats
- Using the Export Wizard
Part IV: The Part of Tens
- Chapter 19: Ten Ways to Turbocharge Fireworks
- Creating a Style
- Making a Batch of Fireworks Goodies
- Writing a Script
- Creating Custom Patterns
- Pasting Attributes
- Creating Your Own Special Effects
- Creating Custom Palettes
- Creating Seamless Tiles
- Finding and Replacing
- Using the Project Log
- Chapter 20: Ten Fireworks Tips and Tricks
- Creating Typewriter Text
- Animating Special Effects
- Using the Eye Candy Bevel Boss Filter
- Using the Eye Candy Marble Filter
- Using the Eye Candy Motion Trail Filter
- Creating Cut-Out Text
- Creating Fading Text
- Creating a Text Image Mask
- Attaching Text to Both Sides of an Elliptical Path
- Creating a Shadow Box
- Chapter 21: Top Ten Internet Sources for Fireworks
- Macromedia Fireworks Support Center
- Playing With Fire
- Id Est
- Web Monkey
- Matt's Script Archives
- Lynda.com
- Project Fireworks
- Gif Foundry
- BrowserWatch
- Pretty Lady
- The JavaScript Source
- Fireworks FAQ and Extension Database
Appendix
L'auteur - Doug Sahlin
Doug Sahlin is an author, graphic designer, and Web site
designer living in Central Florida. He is the author of ten
books on computer graphics and Web design including
Fireworks 4 For Dummies, Macromedia Flash MX ActionScript
For Dummies, and Flash MX ActionScript for Designers. His
articles and tutorials have appeared in national
publications and have been featured at Web sites devoted to
graphics and Web designs. While he's busy writing, Doug's
steadfast companion and social secretary, Niki the Cat,
occupies a small sliver of sunlight beside the computer.
When he's not busy writing, Doug designs Web sites for his
clients. When he manages to find a spare moment away from
the computer, Doug enjoys photography, music, or curling up
with a good book.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | IDG |
Auteur(s) | Doug Sahlin |
Parution | 01/04/2001 |
Nb. de pages | 356 |
Format | 18,7 x 23,5 |
Couverture | Broché |
Poids | 656g |
Intérieur | Noir et Blanc |
EAN13 | 9780764508042 |
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