Résumé
Whether you're a Web-development newbie or a Flash veteran, this acclaimed bestseller shows you step by step how to make the most of Flash 5 - and take any Web site to the next level. Packed with examples and illustrations - including eight pages in full color - as well as expert tutorials from Flash pros, this comprehensive guide delivers everything from a quick-start tutorial to brand-new coverage of ActionScript programming. It's all you need to unleash the power of Flash 5 - and start creating state-of-the-art Web graphics and animations! Inside, you'll find complete coverage of Flash 5
- Get up to speed fast using the "Flash in a Flash" quick-start tutorial
- Discover the secrets of effective animated graphics, pop-ups, and rollovers
- Make the most of Flash drawing tools and animation controls
- Master useful techniques like tweening and onion skinning
- Harness the power of ActionScript programming for dynamic effects
- Leverage Flash by using it with Fireworks and other software
- Distribute Flash movies on the Web or through players and projectors
- Preface ..... xiii
- Acknowledgments ..... xix
- Quick Start: Flash in a Flash ..... 1
- Part 1: Mastering the Flash Environment ..... 37
- Chapter 1: Understanding the Flash Framework ..... 39
- Chapter 2: Exploring the Interface: Panels, Settings, and More ..... 49
- Chapter 3: Using Tools for Navigation and Viewing ..... 93
- Chapter 4: Working with Selections and the Pen Tool ..... 101
- Chapter 5: Working with the Drawing and Painting Tools ..... 123
- Chapter 6: Applying Color ..... 157
- Chapter 7: Working with Text ..... 183
- Part II: Creating Flash Graphics ..... 201
- Chapter 8: Exploring the Timeline ..... 203
- Chapter 9: Checking Out the Library: Symbols and Instances ..... 229
- Chapter 10: Drawing in Flash ..... 263
- Chapter 11: Animating in Flash ..... 299
- Chapter 12: Using Bitmaps and Other Media with Flash ..... 325
- Chapter 13: Designing Interfaces and Interface Elements ..... 355
- Part III: Sound Planning ..... 389
- Chapter 14: Understanding Sound for Flash ..... 391
- Chapter 15: Importing and Editing Sounds in Flash ..... 403
- Chapter 16: Optimizing Flash Sound for Export ..... 417
- Part IV: Adding Basic Interactivity to Flash Movies ..... 433
- Chapter 17: Understanding Actions and Event Handlers ..... 435
- Chapter 18: Navigating Flash Timelines ..... 455
- Chapter 19: Controlling Movie Clips ..... 493
- Chapter 20: Sharing and Loading Assets ..... 557
- Part V: Programming Flash Movies with ActionScript ..... 587
- Chapter 21: Planning Code Structures ..... 589
- Chapter 22: Creating Subroutines and Manipulating Data ..... 623
- Chapter 23: Understanding Movie Clips as Complex Objects ..... 659
- Chapter 24: Sending Data In and Out of Flash ..... 691
- Chapter 25: Understanding HTML and Text Field Functions in Flash ..... 719
- Chapter 26: Advanced Movie Clip Architecture and Beyond ..... 729
- Part VI: Using Flash with Generator and Other Server Technologies 751
- Chapter 27: What Is Generator? ..... 753
- Chapter 28: Revving Up Generator ..... 769
- Chapter 29: Working with Third-party, Server-side Applications ..... 801
- Part VII: Using Flash with Other Programs ..... 817
- Chapter 30: Working with Raster Graphics ..... 819
- Chapter 31: Working with Vector Graphics ..... 849
- Chapter 32: Working with Audio Applications ..... 897
- Chapter 33: Working with 3D Graphics ..... 929
- Chapter 34: Working with QuickTime ..... 965
- Chapter 35: Working with RealPlayer ..... 997
- Chapter 36: Creating Full-Motion Video with Flash ..... 1013
- Chapter 37: Creating Cartoon Animation with Flash ..... 1035
- Chapter 38: Planning Flash Production with Flowcharting Software ..... 1069
- Chapter 39: Working with Authoring Applications ..... 1103
- Part VIII: Distributing Flash Movies ..... 1147
- Chapter 40: Publishing Flash Movies ..... 1149
- Chapter 41: Integrating Flash Content with HTML ..... 1181
- Chapter 42: Using Players, Projectors, and Screensaver Utilities ..... 1211
- Appendix A: Using the CD-ROM ..... 1239
- Appendix B: Contact Information for Contributors and Expert Tutorialists ..... 1241
- Index ..... 1245
- End-User License Agreement ..... 1300
- CD-ROM Installation Instructions ..... 1303
L'auteur - Robert Reinhardt
Robert Reinhardt (Los Angeles, CA) is one of the world's leading Flash experts and is co-principal of [theMakers], a multimedia company. He has developed multimedia courses for educational facilities in Canada and the United States, is a regular speaker at conferences, and the author of several books.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | IDG |
Auteur(s) | Robert Reinhardt |
Parution | 01/03/2001 |
Nb. de pages | 1298 |
Format | 18,6 x 23 |
Couverture | Broché |
Poids | 2209g |
Intérieur | Noir et Blanc |
EAN13 | 9780764535154 |
ISBN13 | 978-0-7645-3515-4 |
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