Microsoft Visual Basic
Game Programming for Teens
Jonathan S. Harbour - Collection Course Technology
Résumé
Get ready to create your first complete 2D-bdsed role-playing game using Visual Basic 6.0. If you 'have experience using Visual Basic, you already have the essential skills that you need. You will learn, step by step, how to construct each part of an RPG game using DirectX components such as DirectSD®. As you work your way through the book, you will write short programs that demonstrate the major topics in each chapter. Dive into the exciting world of game programming, learn how to write your own code, and take complete creative control over how your game operates. Let your imagination loose as you create amazing new adventures!
Learn how to design and program an RPG, from concept drawings to source code. You will see how professional games are made using tools such as Mappy for level editing and Pro Motion for animation. This book explains how to create a tile-based scrolling game engine, use complex sprite animation, and perform collision detection, bringing your game world and characters to life.
What's on the CD:
- Animated sprites and tiles featured in the book
- DirectX SDK for Visual Basic
- Mappy-a level editing program
- Source code from the book
L'auteur - Jonathan S. Harbour
Sommaire
- Introduction
- Getting Started with Visual Basic
- Your First DirectX Program
- Designing the Game
- Creating an Interactive Game World
- Core Technique: Drawing Bitmap;
- Level Editing with Mappy
- The Basics of Tile-Based Scrolling
- Scrolling the Game World
- Advanced Scrolling Techniques
- The Player's Character (PC)
- Core Technique: Drawing Sprites
- Core Technique: Animating Sprites
- Core Technique: User Input
- Walking Around in the Game World
- Core Technique: Drawing Text
- Core Technique: Collision Detection
- Non-Player Characters (NPCs)
- Creating the Character Classes
- Adding NPCs to the Game World
- Talking with NPCs
- Engaging in Combat with NPCs
- Finishing Touches
- Adding Scenery to the Game World
- Core Technique: Sound Effects
- Core Technique: Background Music
- Appendix: Using CD-ROM
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Thomson |
Auteur(s) | Jonathan S. Harbour |
Collection | Course Technology |
Parution | 15/02/2005 |
Nb. de pages | 368 |
Format | 18,5 x 23 |
Couverture | Broché |
Poids | 783g |
Intérieur | Noir et Blanc |
EAN13 | 9781592005871 |
ISBN13 | 978-1-59200-587-1 |
Avantages Eyrolles.com
Consultez aussi
- Les meilleures ventes en Graphisme & Photo
- Les meilleures ventes en Informatique
- Les meilleures ventes en Construction
- Les meilleures ventes en Entreprise & Droit
- Les meilleures ventes en Sciences
- Les meilleures ventes en Littérature
- Les meilleures ventes en Arts & Loisirs
- Les meilleures ventes en Vie pratique
- Les meilleures ventes en Voyage et Tourisme
- Les meilleures ventes en BD et Jeunesse