Sams Teach Yourself iPad Application Development in 24 Hours
Covers iOS 3.2 and up
John Ray - Collection Sams Teach Yourself in 24 Hours
Résumé
The clear, easy-to-understand tutorial for developers who want to write software for today's hottest new device: Apple's iPad!
- Simple, start-to-finish, hands-on coverage from top Apple development author John Ray - no experience necessary!
- Introduces the iPad development environment and teaches every essential concept with fully-documented, color-coded Objective-C code
- A complete tutorial package: step-by-step instructions, examples, Q and As, quizzes, exercises, tips, shortcuts, and more
Apple's iPad is the world's hottest, most eagerly anticipated new device. Now there's a friendly, accessible guide to iPad development for every programmer, regardless of experience. In just 24 lessons of one hour or less, Sams Teach Yourself iPad Application Development in 24 HoursTeach will help developers and power users gain true mastery. Each lesson builds on everything that's come before, helping readers learn all they need to know without ever becoming overwhelmed. Coverage includes:
- Preparing systems and accounts for iPad development.
- Mastering Objective-C language concepts and structure.
L'auteur - John Ray
John Ray: is an award-winning Web application developer and network programmer for The Ohio State University. John uses Linux exclusively for his programming efforts and provides customized Linux and UNIXbased TCP/IP programming solutions to businesses nationwide. His other publications include Sams Teach Yourself Linux in 10 Minutes and Special Edition Using TCP/IP. He has also contributed to numerous books, such as Red Hat Linux Installation & Configuration Handbook and Linux Maximum Security.
Sommaire
- Copyright
- About the Author
- Acknowledgments
- We Want to Hear from You!
- Reader Services
- Hour 1. Preparing Your System and iPad for Development
- Hour 2. Introduction to Xcode and the iPhone Simulator
- Hour 3. Discovering Objective-C: The Language of Apple Platforms
- Hour 4. Inside Cocoa Touch
- Hour 5. Exploring Interface Builder
- Hour 6. Model-View-Controller Application Design
- Hour 7. Working with Text, Keyboards, and Buttons
- Hour 8. Handling Images, Animation, and Sliders
- Hour 9. Using Advanced Interface Objects and Views
- Hour 10. Getting the User's Attention
- Hour 11. Presenting Options with Popovers and Toolbars
- Hour 12. Making Multivalue Choices with Pickers and Action Sheets
- Hour 13. Focusing on Tasks with Modal Views
- Hour 14. Implementing Multiview Applications
- Hour 15. Navigating Information Using Table Views and Split View-Based Applications
- Hour 16. Reading and Writing Application Data
- Hour 17. Building Rotatable and Resizable User Interfaces
- Hour 18. Extending the Touch Interface
- Hour 19. Sensing Movement with Accelerometer Input
- Hour 20. Working with Rich Media
- Hour 21. Interacting with Other Applications
- Hour 22. Building Universal Applications
- Hour 23. Application Debugging and Optimization
- Hour 24. Distributing Applications Through the App Store
- Index
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Sams |
Auteur(s) | John Ray |
Collection | Sams Teach Yourself in 24 Hours |
Parution | 19/10/2010 |
Nb. de pages | 696 |
Format | 18 x 23.5 |
Couverture | Broché |
Poids | 1284g |
Intérieur | Quadri |
EAN13 | 9780672333392 |
ISBN13 | 978-0-6723-3339-2 |
Avantages Eyrolles.com
Consultez aussi
- Les meilleures ventes en Graphisme & Photo
- Les meilleures ventes en Informatique
- Les meilleures ventes en Construction
- Les meilleures ventes en Entreprise & Droit
- Les meilleures ventes en Sciences
- Les meilleures ventes en Littérature
- Les meilleures ventes en Arts & Loisirs
- Les meilleures ventes en Vie pratique
- Les meilleures ventes en Voyage et Tourisme
- Les meilleures ventes en BD et Jeunesse
- Informatique Systèmes d'exploitation OS embarqués et temps réel
- Informatique Développement d'applications Programmation Windows Programmation Windows mobile
- Informatique Développement d'applications Programmation PDA et systèmes embarqués
- Informatique Développement d'applications Programmation graphique et multimédia