Résumé
- Create, encode, and serve professional-quality streaming media
- Master Real Video and Audio, Windows Media, and Apple QuickTime
- Optimize your streaming media architecture for blazing performance
If the streaming media pros can do it, you can do it too...
Streaming media can provide compelling live and on-demand content for Web sites of all types and sizes. This definitive guide tells you everything you need to know to produce professional-quality streaming media for the Internet, from an overview of the available systems and tools to high-end techniques for top-quality results. Guest tutorials from industry experts provide real-world perspective, while detailed case studies show you how it all comes together.
Inside, you'll find complete coverage of streaming media
- Learn what streaming media tools are available for consumers and business users
- Assemble the best system hardware for your streaming media needs
- Capture, create, and encode source media files of all kinds
- Master advanced performance optimization techniques
- Get detailed instructions for setting up live broadcasts
- Go beyond audio and video to stream animations, text, images, and other data types
- Find out what's involved in setting up a streaming server
- Insert advertising to turn your streams into revenue-generators
Software on CD-ROM
- Demo versions of Video Factory™, Batch Converter™, and Sound Forge® XP Studio
- Trial version of Peak VST
- BBEdit and BBEdit Lite
- UltraEdit-32
- Sample media files
L'auteur - Steve Mack
Autres livres de Steve Mack
Sommaire
- Part I: Streaming Media: An Introduction
- Chapter 1: What Is Streaming Media?
- Chapter 2: Before You Stream: The Basics
- Chapter 3: Codecs - An Overview
- Part II: Creation: Working Within the Internet's Limitations
- Chapter 4: Internet Audio Basics
- Chapter 5: Internet Video Basics
- Chapter 6: Tools of the Trade
- Chapter 7: Recording and Editing Audio
- Chapter 8: Optimizing Your Audio Files
- Chapter 9: Capturing, Editing, and Rendering Video
- Chapter 10: Optimizing Your Video Files
- Chapter 11: Automation: The Power of Batch Processing
- Part III: Encoding: Reducing Media Files to a Stream-Friendly Size
- Chapter 12: Choosing the Right Encoding Settings
- Chapter 13: Basic Encoding Techniques
- Chapter 14: Working with Encoded Files
- Part IV: Authoring: Different Ways to Showcase Your Media
- Chapter 15: Authoring Basics
- Chapter 16: Embedding Your Presentation in a Web Page
- Chapter 17: Using JavaScript to Control Embedded Players
- Part V: Serving: Making Your Media Available on the Internet
- Chapter 18; Installing and Running a Streaming Server
- Chapter 19: Managing Your Media Assets
- Chapter 20: Using Server Log Files
- Chapter 21: Advertising
- Part VI: Other Data Types: It Is Not Just Audio and Video Anymore
- Chapter 22: Streaming Animation with Flash
- Chapter 23: Streaming Text with RealText
- Chapter 24: Streaming Images with RealPix
- Chapter 25: Other Data Types
- Part VII: SMIL (Synchronized Multimedia Integration Language)
- Chapter 26: SMIL - An Overview
- Chapter 27: SMIL Syntax
- Chapter 28: Laying Out Your Presentation Using SMIL
- Chapter 29: Synchronizing Your Streams in SMIL
- Chapter 30: Authoring Effective SMIL Files
- Chapter 31: Advanced SMIL Techniques
- Chapter 32: What's New in SMIL 20
- Part VIII: Broadcasting on the Internet
- Chapter 33: Planning for Live Broadcasts
- Chapter 34: Content Creation for Live Broadcasts
- Chapter 35: Encoding for Live Broadcasts
- Chapter 36: Authoring for Live Broadcasts
- Chapter 37: Serving Live Broadcasts
- Part IX: Case Studies
- Chapter 38: A Radio Station - KING FM
- Chapter 39: A Large-Scale Event - U2 Live from Notre Dame
- Part X:Appendixes
- Appendix A: Streaming Media File Sizes
- Appendix B: Recommended Target Bit Rates and Audio Settings
- Appendix C: A Simple Audio/Video Production Suite
- Appendix D: What's on the CD-ROM
- Appendix E: Glossary
- Bonus Chapters
- Bonus Chapter 1: SMIL 10 Tag Reference
- Bonus Chapter 2: RealText Tags and References
- Bonus Chapter 3: RealPix Reference
- Bonus Chapter 4: Embedded Player JavaScript Reference
- Bonus Chapter 5: Additional Resources
- Bonus Chapter 6: Contact Information for Contributors
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Wiley |
Auteur(s) | Steve Mack |
Parution | 26/07/2002 |
Nb. de pages | 870 |
Format | 19 x 23,5 |
Couverture | Relié |
Poids | 1035g |
Intérieur | Noir et Blanc |
EAN13 | 9780764536502 |
ISBN13 | 978-0-7645-3650-2 |
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